A dense collage of video game box art and logos, representing many different titles available through the GeForce NOW cloud gaming service.
GeForce NOW Guides

What “Install to Play” and “Ready to Play” Mean on GeForce NOW

If you spend any time on GeForce NOW, you’ll notice games labelled as Ready to Play or Install to Play. They look similar but behave very differently, and with more titles shifting between them each month, it’s worth understanding what these terms actually mean.

Ready to Play

Ready to Play is the straightforward one. These games are already installed on NVIDIA’s servers, fully updated and sitting there waiting for you. When you press Play, the game just opens. No setup, no installation step, no delay. NVIDIA keeps these titles prepped in the background, which is why you’ll usually see the most popular games, the ones people launch daily, or anything NVIDIA wants available instantly across devices listed under this category.

Install to Play

Install to Play works more like a PC. The first time you launch the game, it installs on the server. Once that’s done, you play normally, and GFN handles updates as needed. This category is typically used for games with smaller audiences, titles that are too large to keep pre-loaded for everyone, or anything that updates so often it doesn’t make sense to maintain as a permanent server install. The important bit is this: Install to Play is only available to paid members. You need Priority or Ultimate to launch these games. Free accounts can see them in the library but can’t start them.

Which is better?

Neither. Ready to Play is about instant access, while Install to Play helps NVIDIA keep a larger library available without loading the servers with games very few people open. Once a game is running, the actual experience doesn’t change. The two categories are simply different ways of managing access.

Why games move between the two

NVIDIA shifts games back and forth based on how much people play them. A title that suddenly becomes popular can move up to Ready to Play, while something barely touched might slide back to Install to Play. It’s a flexible system rather than a fixed label, and we’ll dig deeper into the reasons behind those movements in the next article.

Quick way to think about it

Ready to Play launches instantly.

Install to Play installs first and requires a paid membership.

Once you’re in the game, both behave the same.

What is your feelings on this?