Sealbreakers is a fantasy roguelite beat ’em up with one firm rule: no weapons, ever. Palaye has signed on to publish it, the game is planned for 2027 and console versions are in development. No specific consoles have been named yet, so this one goes on the watch list rather than the calendar.
Ukrainian communications and publishing agency Palaye announced today, 12 November 2026, that it will publish Sealbreakers from Fire Sparrow Studio. Palaye will handle publishing, marketing and PR to help the game reach an international audience.
Fists only, by order of the Order
You play a knight of the Faceless Order, a brotherhood that swore off weapons after a devastating defeat. Their shot at redemption means going after the immortal tyrants who seized control of reality. In the developer’s words, to free the world, you first have to break it.
Every fight is hand-to-hand. Instead of finding a better sword, you build your own fighting style over each run, unlocking and combining punches, kicks, grabs and other techniques room by room. Fire Sparrow describes it as an evolving moveset: you start each run with a basic stance and turn strikes into launchers, launchers into finishers, and keep the combo going until the room is clear.
The four bosses are Guardians, each protecting one of the Chaos Seals. They were noble defenders once, and now they’re immortal tyrants. The setting runs from an ancient mountain monastery to a megacorporation eating a city block by block. Between runs, roguelite progression unlocks new starting stances and permanent upgrades.
A three-person team’s first game
Fire Sparrow Studio is a three-person Ukrainian team whose members previously worked at AAA studios. Sealbreakers is their first independent game and their first original IP.
Palaye says Sealbreakers has passed 60,000 wishlists and calls it one of the most anticipated Ukrainian games in development. That’s a decent crowd for a debut from three people.
What about Xbox?
Here’s where we keep it straight. Palaye says Sealbreakers is planned for release in 2027, with “console versions also in development”. Neither the studio nor the publisher has named which consoles. There’s no Xbox announcement, no Xbox Store listing and no Xbox date.
A combo-heavy roguelite brawler would sit very nicely on Xbox Series X|S, but that’s our hope, not a confirmed plan. We’ll update this story and our hub if Xbox is confirmed.
What Xbox players need to know
- Xbox version: not announced. Console versions are in development, but no platforms have been named
- Planned release: 2027
- Genre: roguelite beat ’em up, hand-to-hand only
- Developer: Fire Sparrow Studio
- Publisher: Palaye
Keep an eye on our Sealbreakers hub, where we’ll add any console news as it lands. You can also follow Fire Sparrow Studio on X for updates.
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