Performance coverage on Cloudy exists to give people a realistic idea of how a game behaves on GeForce NOW, SteamOS, handheld PCs, and local PC setups when it actually matters. We don’t test every game. The goal isn’t to benchmark everything released but to focus on titles where performance genuinely shapes the experience or where players are actively looking for guidance.
When we test a game, we look at how it feels rather than chasing raw numbers. Frame rate, stability, input behaviour, visual settings, and any platform quirks all feed into the overall impression. We’re not trying to produce lab data. We’re trying to explain what the experience is like to actually play.
Performance coverage is separate from reviews. Reviews stay focused on the game itself unless performance issues are impossible to ignore everywhere. If a game has major problems, or if it performs surprisingly well in a way that changes how it plays, the review will mention that. Everything deeper lives here or in dedicated performance articles and videos.
Cloud gaming, handhelds, and PC builds can all behave differently, so we always make it clear what we tested on. This isn’t about proving one platform is better. It’s about helping players know what to expect before they spend time or money.
We revisit games when updates make a meaningful difference, but this isn’t guaranteed. With the amount of updates and patches released today, we return to games when it feels important, not on a fixed schedule.
The aim is simple. When you check a Cloudy performance piece, you should know what the game is really like to play on the setup you care about, without needing to dig through technical jargon.