A realistic screenshot from the motorcycle racing game RIDE 6 showing a rider leaning into a turn on an orange sport bike on a paved race track with green grass and crowds in the background.
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RIDE 6 Drops Its First Deep-Dive Trailer, and Yes, It’s Coming to GFN

Milestone just dropped the first proper deep-dive trailer for RIDE 6, and it gives a pretty solid look at where the series is heading next. The game is out on February 12, 2026, with early access on February 9. It has also opted into GeForce NOW, which basically means it’s already approved for the service and should show up at launch, at least in the Install to Play section.

Arcade or Pro, take your pick

RIDE 6 is trying to cover both ends of the racing crowd this time.

If you just want to get on the bike and go, the Arcade setup keeps things simple and skips the fiddly stuff.

If you love tweaking your bike until it behaves exactly how you want, Pro mode lets you dig into all the technical settings. Both share the same underlying physics, so you’re not playing a “lite” version either way.

Boss battles in a racing game, sure why not

For the first time, the series is adding boss-style events against real-world riders. These pop up at the end of certain chapters in the new Ride Fest career mode. It’s a more open structure than past games, so you can pick your route instead of being dragged along a fixed ladder.

The Unreal Engine 5 jump

Moving to Unreal Engine 5 gives the game a noticeable visual bump. Weather, lighting and time-of-day all look sharper, and you can customise them for your own races. Milestone says there are over 340 bikes in total once you count launch and DLC content, so there’s no shortage of machines to mess around with.

Trailer if you want to see it

And for GFN players

RIDE 1 through 5 are already on GeForce NOW, so having RIDE 6 opt in keeps the whole series together on the service. With the UE5 jump, it should be a nice showpiece on the higher tiers when it lands in February.

What is your feelings on this?