Grime Review

Grime is metroidvania meets dark souls in a lovecraftian-esque twisted setting. This game drops you deep into the world to rise up to where you had fallen. As a monstrosity with a black hole for a head, your goal is to work your way up through each of the unique areas to the land above and to remember your past. Destroy and absorb all that oppose you in this interesting and unique game!

Visuals and Music:

Visuals on this game are extremely odd and that’s a good thing. There are a ton of interesting designs of NPCs and creatures that scatter this twisted world. Long elongated arms, tentacles,  and contorted shapes frequently appear in the creatures of this universe. Love the artwork and design in this game. 

Music and audio is on point with creepy high pitched or deep rumbling voices from npcs keep the tension up and feed into the vibe of the game. Music does a good job with an eerie soundtrack with escalating crescendos when finally absorbing an enemy that you spent multiple attempts to defeat.


The story for the game is fairly straightforward. Defeat enemies and absorb their remains to become more powerful. I feel like a vast majority of the story beats do happen late game. This causes the main backstory of your character to happen all in one section, which I felt it would have been much better spread across the game, allowing me to piece together my past. I do enjoy the characters and the smaller beats of story that do happen in each of the individual sections, so overall, I found the story pretty good.


Grime’s combat is very well done with the dark souls esque style with tons of weapons with unique animations.  Combat is punishingly difficult, and as a long time souls fan, I found it more frustratingly difficult than most of the souls games. You get a meter of breath to heal but can only hold 2 breaths(heals) at a time (excluding using items), which you can refill the meter by parrying abilities with absorbs or killing enemies with one of the perks. 

Stats and upgrades are really well done with the ability to gain new perks based on enemies you have absorbed. DIfferent weapons will benefit from different stats based on the playstyle you want to use. Armor is strictly cosmetic with a few pretty cool designs. Personally I wish that armor was not cosmetic only and had unique armor values so you could set a more solid playstyle.

Since this is a metroidvania game, it has plenty of platforming which I think is well done. Plenty of interesting abilities to traverse the sprawling tunnels and to get to hard to reach places for items. I did have a few glitches where I would teleport beneath the world when dashing, but for the most part graphical bugs and glitches didn’t mess up my gameplay.  


Grime is a great dark and twisted metroidvania that I do recommend for metroidvania fans, but with a caution that this game is very punishing and difficult. The game has beautiful visuals and a soundtrack to go with it. Story is good, but could do better with it’s pacing. Gameplay is really good, but could do with a bit more in depth armor system. Nearing the end of the game, I did experience more issues with bugs, which I do feel the game could take a bit more polishing. Overall, it’s a great twisted game and definitely recommend it.

Rating: 4/5

Rating: 4 out of 5.

The game is available on GFN and on Stadia via Stadia Pro.

Check out our Grime gameplay videos on Youtube!

GeForce NOW – Guess who’s back? Back again. EAs back. Tell a friend.

A couple of months ago GeForce NOW said it was matter of when rather than if big publishers would come back to the service. Today they are following through with this as EA are coming back to GeForce NOW today. Today EA are adding 4 games to GeForce NOW and these games are Battlefield 1 Revolution, Mirror’s Edge Catalyst, Unravel Two, Dragon Age: Inquisition. These games are in addition to Apex Legends that is already on the service. This is a new partnership between NVIDIA and EA and more games are expected over the coming weeks and months. The games will be available via Steam and access via Origin is being worked on. We are led to believe that an EA Play subscription will work with GeForce NOW but will confirm this when the games go live.

Along with the partnership a number of stats have been provided by NVIDIA these include an updated figure of how many gamers are playing on GeForce NOW and this number now exceeds 12 million. 1 million people have played Apex Legends on GeForce NOW. Over 20 million hours of gameplay are streamed on the platform each month. 80% of the devices that access GeForce NOW could not access the games if the platform was not available be that phones, tablets or underpowered PCs. GeForce NOW is now available in over 70 countries including Brazil and Australia.

We have a video as we discuss the EA news below. Our normal GeForce Thursday show will still take place today at 8pm UK 3pm Eastern but felt this news needed an extra video!

On top of the EA News it is still GeForce NOW Thursday and we have 6 release day games, the EA games and the Epic Game Store free game. My pick of the new games is Hot Wheels Unleashed and we are giving away a copy of the game to our members on YouTube tonight during the show. Kelly and myself had a look at Hot Wheels and really enjoyed the game.

The full list of the games is

AWAY: The Survival Series (new game launch on Steam)
Lemnis Gate (new game launch on Steam)
The Eternal Cylinder (new game launch on Epic Games Store)
Hot Wheels Unleashed (new game launch on Steam and Epic Games Store)
INDUSTRIA (new game launch on Steam and Epic Games Store)
The Last Friend (new game launch on Steam and Epic Games Store)
Rogue Lords (new game launch on Steam and Epic Games Store)
Europa Universalis IV (free on Epic Games Store, September 30)
Battlefield 1 Revolution (Steam)
Dragon Age: Inquisition (Steam)
Mirror’s Edge Catalyst (Steam)
Unravel Two (Steam)
Rustler (Steam)
Tom Clancy’s Splinter Cell Blacklist (Ubisoft Connect)

What do you think of the news today?